Power Drop
Drop powers of two, merge matching neighbors, and build your way to 2048.
I currently work at Check Point Software Technologies and am interested in the places where networks, hardware, and low-level software meet.
This site was made with AI, because at some point it seemed a little silly not to.
Working with
Network stacks
C++, Linux, and DPDK
Interested in
Systems performance
Hardware acceleration
Graphics and practical AI tools
Elsewhere
Browser games
Small browser games made with AI to avoid ads on apps.
Selected coursework
This stuff happened to be preserved on this site when I remembered it existed.
A Three.js scene with an imported model, lighting, textures, and camera controls.
View demo ↗
Browser-based image processing implemented with shaders and interactive controls.
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Conway’s cellular automaton mapped onto the faces of a rotating cube.
A terrain scene using heightmaps, texture blending, a skybox, and orbit controls.
View demo ↗
A compact ray-marched scene built from distance functions and shader math.